Adventures in Toriel
About the World
The story starts on The Great Continent of Kartha an expansive land mass complete with several climates and biomes. To the north lies The Elderwood Forests densely packed with massive trees that are more ancient than any civilization known. To the south-west lies The Great Mountains of Yogramyre an expansive mountain range with dormant volcanoes speckled throughout. To the east lies The Mire a sickly swamp land that travelers avoid if at all possible. The rest of the continent forms what is collectively known as The Great Planes a vast, hilly, fertile area conducive to farming and herding livestock. Two other Continents Fulken and Janasta complete the geography of the Mortal Realm, also known as Toriel. Beyond the mortal plane lies The Planar elemental realms that would test even the bravest and strongest of any adventurers.